Nvidia Announces RTX 2060 for $349; Coming January 15

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During a demo of the card, Nvidia showed the RTX 2060 running Battlefield V with full real-time ray tracing turned on at more than 60 frames per second at 1440p. Now, the long awaited RTX 2060 is joining the ranks, and I've just had my ear talked off about it at Nvidia's CES 2019 press conference.

Specifically, the GPU brand will be releasing a total of 40 new model, all powered by mobile variants of the Turing GPU architecture.

As luck would have it, however, we've got writers on the ground at CES 2019, and we'll actually be getting a chance to play around and probably do a hands on with one or two of these notebooks. With TAA (Temporal AA), the benchmark ran at about 30 FPS (give or take), but with DLSS, the framerate shot up to about 44 FPS. The result is a clear, crisp image with similar quality as traditional rendering, but with higher performance.

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The GeForce RTX 2060 includes 6GB of GDDR6 graphics memory, while the Turing GPU has 1,920 CUDA Cores, 240 Tensor Cores (delivering 52 trillion floating point operations per second (teraflops) of computing performance), and 30 RT Cores enabled. For a limited time, gamers who purchase the RTX 2060 will be able to receive a free copy of Anthem or Battlefield V. It was also revealed that GeForce RTX 2080 or RTX 2080 Ti buyers will get copies of both.

What isn't yet clear is how the laptops will handle the increased thermal and power consumption requirements of the RTX series hardware - though it'll become clear soon enough, as the first attempts are releasing in a matter of weeks. In a somewhat surprising, but welcome move, NVIDIA's CEO announced some exciting G-SYNC-related news as well. It joins the RTX 20-series family next week on January 15 and pricing for RTX 2060 cards will start at $350-prices will varying depending on model and manufacturer. To date, only 12 of the hundreds of Freesync monitors now on the market have been certified through NVIDIA's testing, but we're told that adaptive refresh can be enabled on non-validated displays as well - the user experience may not be ideal with all of them, however.

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