Following the incredible critical success of A Way Out previous year, EA is doubling down on its EA Originals program to promote indie titles.
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The game follows the journey of Kay, who suffers from depression and anger as a result of her loneliness. The game's creative director, Cornelia Geppert, states, "When humans become lonely, they become monsters". Luckily she is surrounded by an ocean full of creatures just like her, creatures that may hold the key to changing her back. Kay must explore a partially submerged city in order to find the cure for herself, and possibly everyone else as well. They are not her enemies.
From a gameplay perspective, Sea of Solitude is a nautical based adventure game with puzzle elements and a focus on virtual tourism and storytelling.